Axiom Game Designer

written on March 14, 2010

It’s a time that I began to work on a SceneDesigner for Axiom 3D game engine. This project is an Open Source one and will be kept OpenSource for ever. My intention is to keep it portable to Mono to be usable under Linux and Mac Osx too but if it decreases the ability and performance of the program maybe ignore this concept.

The project is hosted in CodePlex under the address of http://agd.codeplex.com/. At first it will be based on TerrainSceneManager and after getting the acceptable output, the PagingLandscapeSceneManager will be added too.

For more info take a look at the project’s page.

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